MoVa Media – Tech Ramblings…..

Cloud-Gaming Coming – HD Games Streamed Right In

Posted in Cloud Computing, Cloud Gaming, Gaming, HD Gaming, HD Movies, High-definition, Web 2.0 by Justin Montgomery on May 11, 2009

cloud-gaming-coming-hd-games-streamed-right-inWhile some may argue that cloud computing has its drawbacks I, however, see it as the absolute future in many respects. Another example of that was the introduction by AMD of what they call the “Fusion Render Cloud,”- a supercomputer aimed at changing the way we consume and interact with media and the internet, with a particular focus on video games. In other words, gaming will one day be moved from proprietary gaming consoles and standalone games to an all-internet based environment where the games are actually streamed. From Wired’s article on the subject:

“…As part of the new Fusion initiative being unveiled over at CES, this supercomputer would combine cutting edge hardware and server-side rendering technology to deliver next-gen games and HD content to internet connected devices. AMD’s press release does a fine job of explaining the composition of their computational beast. Over 1000 ATI graphics cards work in tandem with AMD processors and chipsets to render and compress graphically intensive content, which is then streamed over the internet to all sorts of devices, eliminating the need for computational effort on the receiving end.

Internet-connected devices — from cell phones to laptops — would theoretically be able to play games and HD movies without draining much of their battery life or even requiring potent hardware.
Though the system isn’t scheduled to be ready until the second half of 2009, the ramifications of such a device are staggering. System requirements for PC gaming would be a thing of the past, as your computer would serve as little more than a conduit to the internet, and all of your devices would be interconnected.
Imagine playing Crysis on your cell phone, pausing the game as you stepped off the train, and unpausing at the exact same position, in full resolution, at your PC hours later. With Electronic Arts as one of the major publishers showing support for the Fusion Cloud, the idea isn’t as far fetched as it seems.

But will it work? As far as PC gaming is concerned, piracy fears would be mitigated, as content would be streamed directly from the Cloud — why risk going to retail, or even making digital downloads available, when customers could just stream their games? Add in the fact that expensive gaming PCs would no longer be required, and developing for the PC suddenly becomes a no-brainer.

As an added bonus, if the technology proves sound, imagine shutting entire armies of fanboys up once and for all — there would no longer be a need for dedicated consoles, and third party manufacturers could simply create a few peripherals to suit a player’s needs, whether that be a gamepad, a mouse and keyboard, or a Wiimote-style pointer device. Content would be king, and forum warriors would have to find other ways to pass the time….”

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  1. [...] jeff wrote an interesting post today onHere’s a quick excerpt While some may argue that cloud computing has its drawbacks I, however, see it as the absolute future in many respects. Another example of that was the introduction by AMD of what they call the “Fusion Render Cloud,”- a supercomputer aimed at changing the way we consume and interact with media and the internet, with a particular focus on video games. In other words, gaming will one day be moved from proprietary gaming consoles and standalone games to an all-internet based environment where the games are actually streamed. From Wired’s article on the subject: “…As part of the new Fusion initiative being unveiled over at CES, this supercomputer would combine cutting edge hardware and server-side rendering technology to deliver next-gen games and HD content to internet connected devices. AMD’s press release does a fine job of explaining the composition of their computational beast. Over 1000 ATI […] [...]

  2. nick said, on August 3, 2009 at 11:23 pm

    Pretty cool post. I just came by your blog and wanted to say that I have really enjoyed browsing your posts.

    Any way I’ll be subscribing to your feed and I hope you post

    again soon!

  3. [...] haut débit pourrait aussi révolutionner l’industrie du jeu. On parle de plus en plus de cloud gaming, soit de confier le rendu 3D du jeu, non plus à la (coûteuse) carte graphique installée dans [...]


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